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File: kizul_emeraldfire_-_cave_story__access.nsf -(4721 B, 0x0) Thumbnail displayed, click image for full size.
4721 No.9645  

From somewhere, a transmission...

>> No.9646  

Awww yeah.

>> No.9679  
File: CaveStoryOST_0.1.nsf -(11562 B, 0x0) Thumbnail displayed, click image for full size.
11562

W.I.P. Cave Story NES soundtrack; contains all 36 Organya View EXE's tracks.

Current progress:

Access: Complete (also slightly tweaked from the version I posted above; some drums were off in tone).
Gestation: Barely started.
Mimiga Village: W.I.P.
Plant: Not started.
Balrog's Theme: Not started.
Gravity: Not started.
Cemetary: Started.
Safety: Not started.
*Mischievous Robot: Not started.
Pulse: Not started.
On to Grasstown: Not started.
Eyes of Flame: Not started.
Meltdown 2: Not started.
Run!: Not started.
Jenka 1: Not started.
Jenka 2: Started.
Labyrinth Fight: Not started.
Geothermal: Not started.
Oppression: Not started.
Living Waterway: Not started.
Quiet: Barely started.
Scorching Back: Not started.
Moonsong: W.I.P.
Hero's End: Not started.
Cave Story (Theme Song): Not started.
Last Cave: Not started.
Balcony: Not started.
Charge: Not started.
Zombie: Not started.
Last Battle: Not started.
Break Down: Not started.
Running Hell: Barely started.
Seal Chamber: Not started.
The Way Back Home: Not started.
Toroko's Theme: Not started.

Not very happy with how some of these are turning out; I'm trying to do them with only 2A03 and no DPCM. :(



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