Criticize all you want but points for those deep ones (not 'gtfo furfag' or such). If you have a DevArt account feel free to comment on my page as well.
Your expressions are coming along nicely, but you definitely still need to work on anatomy and proportions. The boobs look too round, almost like balloons, and the hands especially are very awkward. Keep practicing, you'll get there eventually.
Proportion + perspective check on this one please. I'm not keen on shading it until I'm sure the proportions are okay. I still have some nagging feeling of it behind me.
>>5976too big for my monitor, can't see it in much detail
Proportions are okay I guess, but there are anatomy problems. Perspective wise, this is a mess. You're characters lack all since of foreshortening, and ergo look like 2D puppets. Also, adding at least a simple floor would help the perspective, because right now it looks like they're floating in space.
>>5981This. It looks totally flat.
>>5981>Perspective wise, this is a mess. You're characters lack all since of foreshortening, and ergo look like 2D puppets.All right, I'd like to know more about this. How does one do away with the rag-puppet thing? Assuming okay, proportions are okay, but the anatomy? Where is it glaring? Anatomies aren't my very strong points, but I'd like to fix it at least in this picture.>Also, adding at least a simple floor would help the perspective, because right now it looks like they're floating in space.Background picture comes later. Right now, I'd like to address the issues in the inked picture first.Also, Admin, cleanup in this aisle please, CP links, detected.
>>5981
>Perspective wise, this is a mess. You're characters lack all since of foreshortening, and ergo look like 2D puppets.
All right, I'd like to know more about this. How does one do away with the rag-puppet thing? Assuming okay, proportions are okay, but the anatomy? Where is it glaring? Anatomies aren't my very strong points, but I'd like to fix it at least in this picture.
>Also, adding at least a simple floor would help the perspective, because right now it looks like they're floating in space.
Background picture comes later. Right now, I'd like to address the issues in the inked picture first.
Also, Admin, cleanup in this aisle please, CP links, detected.
>>5976you've still got a lot to learn friend, this is not enough, you have to exceed beyond this sample of yours, the truth is you can do much better than that drawing of yours, just spend more time to practice and study this style of art and don't give up, its not really that difficult to learn japanese style of art, just give it your best and one day, you'll get what you just deserve
>>5988
I feel as if I have committed a grave misstep. Perhaps one more skilled than I may illustrate to me what manner of erroneous ground upon which I have trodden.
the hands are large and a little claw like. the arms and legs are very thick compared to the torso. right after the inner-tube the top of the torso and head are too small even at the angle.all in all they are a pretty easy fix, just try adjusting your proportions, i know its hard when working with odd perspective like this. The coloring and background and amazing and almost makes you forget about those errors. You have a lot of talent just take some more time to polish up proportions and you could easily pawn that off as pro work
the hands are large and a little claw like. the arms and legs are very thick compared to the torso. right after the inner-tube the top of the torso and head are too small even at the angle.
all in all they are a pretty easy fix, just try adjusting your proportions, i know its hard when working with odd perspective like this. The coloring and background and amazing and almost makes you forget about those errors. You have a lot of talent just take some more time to polish up proportions and you could easily pawn that off as pro work
>>5678You have my thanks. I shall bear your critique, and march forward. Such distorted perspective is foreign land to me.
It looks pretty good to me from a far...but if one takes a closer look...I might see what >>5678 was trying to say...Nice attempt out of your comfort zone...
i think you have done a great job in colouring..
thoughts?
don't use lined paper
piece of shit
you suck, go practice more
>>5968 >>5969When you came pulling in here, did you see a sign that said /ic/?And do you know why you didn't see that sign?Because /ic/ faggotry isn't our fucking business that's why
Just looking for some critique. I have never drawn in this pose before today so I know a few things are off. Her face is kinda off center and I wasn't exactly sure where her crotch should have been in this position.
err.. hello guys this is a sketch i made. can you guys help me how to improve my work? i don't know how to use photoshop o_O
Less manly face by making thinner, less curved and more relaxed eyebrows.
looks like you traced the body and then tried to attach a headwhat the fuck is with her neck
looks like you traced the body and then tried to attach a head
what the fuck is with her neck
wow, never did i thought that eyebrows really did affect the face that much... thanks for the tip. i'll try to post a newer one if i get my hands on a scanner o_O
hi again. please tell me if you see any errors. thanks.
jes the neck is supposed to be that long. strange dude looks strange
ok, this is the corrected version.thanks for your help.
>>5868 Um, how did you correct the image?In any case it looks better now, excellent work. Please come back some other time :]
>>5868 Um, how did you correct the image?
In any case it looks better now, excellent work. Please come back some other time :]
I like her nipples. Your shit is fucking sick.
nipps are a beautiful thing.
Thanatos, I really like this stuff. Your style is reminiscent of Berserk to me. Perhaps this is in part due to your style and in part due to your habit, but I have noticed that most of your ladies look the same... the "Generic Yuna from FFX" Look. That's my only gripe about your works. I know with your skills you can do a lot better than the generic Yuna.
Thanatos, I really like this stuff. Your style is reminiscent of Berserk to me.
Perhaps this is in part due to your style and in part due to your habit, but I have noticed that most of your ladies look the same... the "Generic Yuna from FFX" Look. That's my only gripe about your works. I know with your skills you can do a lot better than the generic Yuna.
>>5872 Yeah I guess I concur. But perhaps, maybe I'm wrong; what he's been posting here might actually be the same lady.
>>5872
Yeah I guess I concur. But perhaps, maybe I'm wrong; what he's been posting here might actually be the same lady.
i know its generic but i cant help it cause i dont have any models and i`m pretty happy with drawing her. it would be better if i drew somethting real. Berserk is awesome, so thanks for saying it looks like my drawings, really.new stuff is on the way.
s generic but i can
>>5874That is quite true. Are these from the same story or something? Or are they simple random sketches right now?
>>5874
That is quite true. Are these from the same story or something? Or are they simple random sketches right now?
story. working on a different girl now, hopefully more appealing.
Hey guys, I've tried color this into the one below.What should I corrected?(by the way this is my first time doing the coloring. Please give me some constructive guide.)
Hey guys, I've tried color this into the one below.
What should I corrected?
(by the way this is my first time doing the coloring. Please give me some constructive guide.)
lol, what is that black thingy in the left? PC?seriously now...
lol, what is that black thingy in the left? PC?
seriously now...
Airbrushing and Anime don't mix well. Also if you are gonna airbrush use another layer in Photoshop or select "darken" under brush options. Doing this will allow your pencil lines to stand out more and not look like an off grey. And also, you should adjust the brightness and contrast in a pic every time after you scan it to get the best out of your lines.You original line work was pretty good. You have some issues with the perspective on little things like the chair and the monitor. If your gonna stay with Anime start Inking your pictures. also here is a quick beginner guide to cel-shading i just grabbed from googlehttp://www.blackrevolver.com/tutorial.htmlThere's a lot more and better guides but this is simple and straight to the point. Also if you don't have it yet, get photoshop, almost impossible to survive as a digital artist without it.
Airbrushing and Anime don't mix well. Also if you are gonna airbrush use another layer in Photoshop or select "darken" under brush options. Doing this will allow your pencil lines to stand out more and not look like an off grey. And also, you should adjust the brightness and contrast in a pic every time after you scan it to get the best out of your lines.
You original line work was pretty good. You have some issues with the perspective on little things like the chair and the monitor. If your gonna stay with Anime start Inking your pictures.
also here is a quick beginner guide to cel-shading i just grabbed from google
http://www.blackrevolver.com/tutorial.html
There's a lot more and better guides but this is simple and straight to the point. Also if you don't have it yet, get photoshop, almost impossible to survive as a digital artist without it.
OP here, Thanks. The tutorial really helps.And you are one of the few constructive criticism around here. I thought I'll got flame to death like >>5664 try to say.
OP here, Thanks. The tutorial really helps.
And you are one of the few constructive criticism around here. I thought I'll got flame to death like >>5664 try to say.
I tried the tutorial from the previous post, and here's what I got.This is the original image. I draw this for purely coloring purpose.
I tried the tutorial from the previous post, and here's what I got.
This is the original image. I draw this for purely coloring purpose.
...And this is what I got.How was it?
...And this is what I got.
How was it?
>>5692Fairly similar. The skin tone is really red and really pale, the coloring has "holes" in it that produce white pixels where there shouldn't be, and there's not much contrast in the coloring. Shadow placement is also inconsistent.Start by making sure that there's no blank spots in your coloring when you hide your lines. Also, make your lines cleaner
>>5692Fairly similar. The skin tone is really red and really pale, the coloring has "holes" in it that produce white pixels where there shouldn't be, and there's not much contrast in the coloring. Shadow placement is also inconsistent.
Start by making sure that there's no blank spots in your coloring when you hide your lines. Also, make your lines cleaner
Thanks. I will try to make my line more clean next time.>>and there's not much contrast in the coloring. Shadow placement is also inconsistent.Can you point that out to me? I'm kinda stupid when it comes to this kind of things.
Thanks. I will try to make my line more clean next time.
>>and there's not much contrast in the coloring. Shadow placement is also inconsistent.
Can you point that out to me? I'm kinda stupid when it comes to this kind of things.
Honestly in terms of shadow depth you may just want to examine your monitor. You could have it on a dark setting or in a bad place.As for shading..... just observe stuff lying around. Where the light is, stuff is light. Where the light isn't, stuff is shadowy. Is simple, no?Good luck, you have nice drawings.
Honestly in terms of shadow depth you may just want to examine your monitor. You could have it on a dark setting or in a bad place.
As for shading..... just observe stuff lying around. Where the light is, stuff is light. Where the light isn't, stuff is shadowy. Is simple, no?
Good luck, you have nice drawings.
a quick piece using OpenCanvas.
Good sirs and ladies of /art/. I drew this picture some time ago. I am about to start working on the background, but before I do so, I was hoping if any of you gurus can point out anything blatantly wrong that I, being the incompetent fool that I usually am, missed. Thank you in advance.
I meant with the tumor his whole abnominal region, muscles and fat doesn't mix...
>>5907 You don't need to make the poses more dramatic. In fact, you could make them less. What you gotta do is make the poses more blended with the situation. And a bit less lined up.I think it would help if you sketched out the scene first and then applied them to it.And I still think you should start over. You might discover it won't take so long to do this. Besides, you could go for a more sketchy approach with brushy lines rather than inked.I think I'm gonna do a quick doodle for suggestion of scene. No promises there tho'.Also the big guy... Please make an anatomy study for his sake. His torso/belly gives a very "i have no fucking idea how to do this"-impression
>>5907
You don't need to make the poses more dramatic. In fact, you could make them less. What you gotta do is make the poses more blended with the situation. And a bit less lined up.
I think it would help if you sketched out the scene first and then applied them to it.
And I still think you should start over. You might discover it won't take so long to do this. Besides, you could go for a more sketchy approach with brushy lines rather than inked.
I think I'm gonna do a quick doodle for suggestion of scene. No promises there tho'.
Also the big guy... Please make an anatomy study for his sake. His torso/belly gives a very "i have no fucking idea how to do this"-impression
I will study some anatomy and observe how fat and muscles work. I have never drawn fat people before, so this was indeed troubling. I guess I'll just reference some buddhas, since that was the effect I was going for.I concur, I think it would indeed help if I sketched out the scene first and then applied the characters.I think I will start over, and just cut this picture up individually as each character's introduction picture or something.However, I was trying for an inked feel since I wish to eventually color it. Most of my repertoire ARE with brushy lines and a sketchy feel. This picture was actually an attempt out of my comfort zone.Thank you kindly for your critiques. Much appreciated.
I will study some anatomy and observe how fat and muscles work. I have never drawn fat people before, so this was indeed troubling. I guess I'll just reference some buddhas, since that was the effect I was going for.
I concur, I think it would indeed help if I sketched out the scene first and then applied the characters.
I think I will start over, and just cut this picture up individually as each character's introduction picture or something.
However, I was trying for an inked feel since I wish to eventually color it. Most of my repertoire ARE with brushy lines and a sketchy feel. This picture was actually an attempt out of my comfort zone.
Thank you kindly for your critiques. Much appreciated.
Well it turned out more than just a simple sketch I guess. Anyway I think you should go more in this direction, even if you might wanna promote full view of every character. Don't just line them up like that.
>> 5914I bow down to you. This seriously just blew me away. Thank you for taking the time to do this example for me. I will work toward this direction.
>> 5914
I bow down to you. This seriously just blew me away. Thank you for taking the time to do this example for me. I will work toward this direction.
>>5915 My friend you're very welcome.Mind if I put it on my deviantart?
>>5915 My friend you're very welcome.
Mind if I put it on my deviantart?
I do not mind.But I am confused why you are asking for my permission/approval. That picture was created by you; I really have no say in what you do with it.And I'd like to note that you gave the picture- which I intended to have an "Asian" feel- a "Roman/Gladiator" feel. That in itself is mind-opening to me.
I do not mind.
But I am confused why you are asking for my permission/approval. That picture was created by you; I really have no say in what you do with it.
And I'd like to note that you gave the picture- which I intended to have an "Asian" feel- a "Roman/Gladiator" feel. That in itself is mind-opening to me.
Continued. lol, I might end up finishing this shit.
>>5927 ...AMAZING!!!
>>5907I loled...lol...I agree on your opinion...I too do not have a deviantart account....Just like you said....mental-masturbation and ego-climaxing....is a very nice and dramatic grammar to describe deviant art.....About comment on your art....It is about the same as he said...Nothing to add...Your first does indeed look dull...Anything from the same angle is a big no-no unless you know a trick or two up your sleeves....
I loled...lol...I agree on your opinion...I too do not have a deviantart account....Just like you said....mental-masturbation and ego-climaxing....is a very nice and dramatic grammar to describe deviant art.....
About comment on your art....It is about the same as he said...Nothing to add...Your first does indeed look dull...Anything from the same angle is a big no-no unless you know a trick or two up your sleeves....
What does anon think of my digital painting of the adf-01 falken from ace combat 5? still a wip though, i've already identified areas that need correction.
I'm not an artist, so maybe I can't tell you what's rrong with it, but it looks awesome from what I see of it.
>>5919yeah. lots of them1.)forward canards are small and align in the wrong angle2.the cockpit's nose is too short and not rounded like the nose of the Su-343.)tail rudders are too close and too long4.)air intakes are not aligned well against the afterburners5.)right wing is too long compared to the left6.)afterburners are very small7.)the falken looks like it has a long tail from this viewpoint perspective, which in reality has just a pair of air breaks, the aircrafts engine is supposed to be longer than the tailoverall, the poor perspective of the drawing ruins the anatomy of the airplane, try practicing perspective and volume, study the object your about to draw from all angles
>>5919yeah. lots of them
1.)forward canards are small and align in the wrong angle2.the cockpit's nose is too short and not rounded like the nose of the Su-343.)tail rudders are too close and too long4.)air intakes are not aligned well against the afterburners5.)right wing is too long compared to the left6.)afterburners are very small7.)the falken looks like it has a long tail from this viewpoint perspective, which in reality has just a pair of air breaks, the aircrafts engine is supposed to be longer than the tail
overall, the poor perspective of the drawing ruins the anatomy of the airplane, try practicing perspective and volume, study the object your about to draw from all angles
Thanks for pointing these problems out, when I first started this drawing I did not have good views of the plane to work with, just the ac5 wallpaper, and my ps2 is at home so i couldnt rotate the plane in game. As I said, some things I automatically found wrong, but I appreciate you finding more than what I thought. Points 2,3, and 7.
>>5923yes, you can rotate the FALKEN in the game, there is an option in the hangar menu that allows you to view it 360 degrees around, or if your still having a hard time drawing it, find a scaled down model of it in a toy store or buy it, and sketch all sides of it, top, left side, right side, rear , and front, and then play around with the sketches for a perspective you want
we have seen it on DA...
- wakaba 3.0.7 + futaba + futallaby + dreamhost -